Playable’s gamification system allows marketers to create, tailor and deploy marketing gamification campaigns and competitions to deliver results at every touch-point. Here you can learn about the Playable integration with Voyado Engage. The integration offers the following features:Documentation Index
Fetch the complete documentation index at: https://partner-integrations.voyado.com/llms.txt
Use this file to discover all available pages before exploring further.
-
Signing up Playable customers to Engage
Once a customer enter a competition and sign up for it, Playable will check if the customer already exists as a contact in Engage. If not, Playable creates them there. If the customer already exists in Engage, Playable will just update the contact with data from the competition. -
Enriching a customer’s profile from Playable
You can ask customers for custom attributes such as interests, favorites and so on in Playable and send this data to Engage to be saved for the contact there. -
Using custom triggers in Engage
You can trigger automation flows in Engage from Playable, including with personalization, once a customer has completed a campaign / competition. An Engage custom trigger will need to be created for each one (or you can even have several triggers each one). The trigger IDs used needs to be communicated to Playable. -
Automations for game outcomes via interactions
You can build automation flows around certain specific games or outcomes of a game you have enrolled in, or maybe award customers with points dependent on how many games they have played.
See custom trigger setup in Config Hub
1 - Create contact if needed
If the customer does not exist in Engage, they can first be created using this endpoint:contactId value that uniquely identifies this contact.
Read more about contactId and how to work with it here: